Old School Dungeons and Dragons Monsters of the Copper Desert
The Copper Desert is located north of the Mountains of Copper. A region of The Forgotten Realms which has been left largely undeveloped throughout D&D history. This leaves almost all of the details of the region for the DM to develop.
The Debauchery and Dragons Podcast crew is at the southern edge of this region. I have recently been scouring D&D 2e and 3e materials to come up with some cool, desert themed creatures for them to interact with (get murdered by) as they cross the desert. Here are three of the creatures that they might face during their upcoming adventure.
The dzalmaus is a dreaded species of dragon, feared as much for its appetite as its great size. Unlike other dragons, it is not the least bit sociable, not even to others of its kind. As a consequence, it roams dusty grasslands, following the movements of its prey, humans.
Unlike other dragons, the dzalmaus is not a brightly creature with glistening scales. It is particularly drab in coloration. Having sand-brown coloring to light yellow across its back. Its body is flatter and without the back ridges common to many dragons. The neck branches into three heads, each broad, with the eyes high on the skull. For its huge size, the dzalmaus is able to conceal its body in the tall grasses of the steppe amazingly well.
Silt Horror is the name given a group of predators that dwell in the sea of sand. These vile creatures exist in a wide range of colors and sizes. However, one common trait is that they all have a large number of tentacles and an unending hunger. Few are the creatures that escape once a silt horror has its tentacles around them.
The white horror is the most common, and usually the largest, of the silt horrors. Its tentacles can grow up to 50 ft long, and it uses them to drag prey below the silt. At most, a white horror will have 10 tentacles at a time.
When an opponent gets in range, (50 ft. or less), the white horror attacks with all of its tentacles. It will attack multiple targets, but only if they are all in range. The horror usually attacks as soon as a target gets in range, rather than waiting for a larger group to approach.
If a horror grasps a victim, it almost certainly will end in death for the grappled creature. A white horror drags its pray below the surface of the silt and waits until its food has suffocated before feeding.
The Sand Cactus
Sand Cacti are a vile form of plant life that dwells anywhere there is sand. It feeds on the blood of its victims. Sand cacti is a well protected creature with the entire plant (except the needles) is hidden below the sand. The body is from 5-8 feet across and about 4 feet thick. It has many barbed needles attached to it with long, thin, fibrous strands. The bulbous body of the plant and the strands are sickly white, while the needles very closely resemble the color of the sand in the area.
Habitat/Society: The sand cactus is a solitary creature, existing wherever the sand blows.
Ecology: The sand cactus is a trapper, existing on any food that comes along. It is unable to digest creatures without fresh blood, such as the undead; a cactus releases a grappled creature without fresh blood after one round. Anything else is fair game.
As always, be sure to let me know your thoughts and any suggestions for improvement in the comments section at the bottom of this page!